﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace MrPP.SerriedCabinet
{
    //本地测试用
    public class UploadTemp : MonoBehaviour, IUploadModel
    {
        [SerializeField]
        private UploadModelView _mv;

        private List<string> _find = new List<string>();

        

        public void bind(string sn)
        {
         
        }

        public void doClose()
        {
            throw new System.NotImplementedException();
        }

        public void doOpen()
        {
            throw new System.NotImplementedException();
        }

        public void find(string sn)
        {
            throw new System.NotImplementedException();
        }

        public void selected()
        {
            throw new System.NotImplementedException();
        }

        public void Start()
        {
            
        }
    }
}